On Sat, 20 Nov 1999, Chris Gilbert wrote: >What this means is you lower the number of copies of a string in the >game, IE you've got 10 objects in the game they have 10 copies of the >strings (I think they do, I can't remember now) using this you've got 1 >struct as above in the proto, and then 10 pointers to it. Nope, they share one copy in the object index. -- George Greer | Mailing list archives greerga@circlemud.org | http://post.queensu.ca/~listserv/wwwarch/circle.html +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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