On Sun, 21 Nov 1999, Del wrote: > > >time a NPC dies, it crashes. Also when the Mud loads I get a ton of Objects > >is in_room when equip. I was able to get the hit command to work by just > > > BPL16 and DG_Scripts: > Not sure if anyone has put it in there yet.. I am working on puttin it in.. > stock 16, with oasis 2.0 and dg scripts. > Having fun since george moved code all over.. but should have it done within > a few days.. > and upload it to ftp.circlemud.org > > I just finished putting that in the other day.. not from stock, patch from dg6-7, etc.. but as for the in_room, there's a line in db.c assigning the room the obj is in.. a couple macros. I commented it out and that did away with it.. sorry I can't remember off the top of my head, but it's fairly obvious to see where it was assigning a room number to the object. -Mike "I apologize if the voices in my head are disturbing you." +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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