Re: Problem after adding new levels

From: Jerry Fisher (cain99@hotmail.com)
Date: 12/25/99


>I added more levels (ie. modified class.c and structs.h) and after I
>changed
>structs.h I got this warning when compiling:
>---
>gcc -g -O2 -Wall    -c act.comm.c -o act.comm.o
>act.comm.c: In function `do_tell':
>act.comm.c:160: warning: comparison is always 1 due to limited range of
>data
>type
>act.comm.c:162: warning: comparison is always 0 due to limited range of
>data
>type
>---
>line 160 & 162 look like this:
>---
>   else if (GET_LEVEL(ch) < LVL_IMMORT && !(vict = get_player_vis(ch, buf,
>FIND_CHAR_WORLD)))
>     send_to_char(NOPERSON, ch);
>   else if (GET_LEVEL(ch) >= LVL_IMMORT && !(vict = get_char_vis(ch, buf,
>FIND_CHAR_WORLD)))
>     send_to_char(NOPERSON, ch);
>---
>I get this same warning on all the lines like this
>
>I know its just a warning but I don't like them so could somebody tell me
>what could be causing this?
>
>THanks,
>Brandon
>
>------------------------------
>brando@empyrial.com
>http://www.empyrial.com/brando

Well i don't have alot of time right now, but here goes.  Have you added god
levels below that of LVL_IMMORT?  Cause stock circle requires that IMMORT be
the lowest god level.  I could be way off base here, but thats my guess.

Anyway,  Have a Merry Christmas all you circlemudding fools!
Cain,
Cainers@anywhere.wolfpaw.net

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