>I added more levels (ie. modified class.c and structs.h) and after I >changed >structs.h I got this warning when compiling: >--- >gcc -g -O2 -Wall -c act.comm.c -o act.comm.o >act.comm.c: In function `do_tell': >act.comm.c:160: warning: comparison is always 1 due to limited range of >data >type >act.comm.c:162: warning: comparison is always 0 due to limited range of >data >type >--- >line 160 & 162 look like this: >--- > else if (GET_LEVEL(ch) < LVL_IMMORT && !(vict = get_player_vis(ch, buf, >FIND_CHAR_WORLD))) > send_to_char(NOPERSON, ch); > else if (GET_LEVEL(ch) >= LVL_IMMORT && !(vict = get_char_vis(ch, buf, >FIND_CHAR_WORLD))) > send_to_char(NOPERSON, ch); >--- >I get this same warning on all the lines like this > >I know its just a warning but I don't like them so could somebody tell me >what could be causing this? > >THanks, >Brandon > >------------------------------ >brando@empyrial.com >http://www.empyrial.com/brando Well i don't have alot of time right now, but here goes. Have you added god levels below that of LVL_IMMORT? Cause stock circle requires that IMMORT be the lowest god level. I could be way off base here, but thats my guess. Anyway, Have a Merry Christmas all you circlemudding fools! Cain, Cainers@anywhere.wolfpaw.net ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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