Chris Gilbert wrote: > I believe that it's Zmud (and other clients, I think another is > rapscalion or some mac client) that don't do the correct thing with the > telnet codes (actually they don't actually do very much of the telnet > protocol from what I've heard from other places) sent to turn echo on > and off. I never noticed till someone pointed out to me that zmud > messes up. I use tf which works fine. It was something added in bpl > 16, as George said just reverse the patch on echo_on. Both zMUD and Rapscillion are very popular MUD clients, and considering that I wouldn't want to make the majority of players on a MUD have to switch clients in order to make it work right, I think it would be more prudent to revert the applicable changes to bpl16. As an idea for bpl17 how about making the echo_on() and echo_off() changes optional by selectively compiling based on a #define (btw I would recommend disabling it by default)? +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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