[bug]level_exp in class.c...

From: Peter Ajamian (pajamian@cheapsam.com)
Date: 12/30/99


  /*
   * Gods have exp close to EXP_MAX.  This statement should never have
to
   * changed, regardless of how many mortal or immortal levels exist.
   */
   if (level > LVL_IMMORT) {
     return EXP_MAX - ((LVL_IMPL - level) * 1000);
   }

shouldn't this be if (level >= LVL_IMMORT)?


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