Warren Robbins wrote: > > Maybe if I was somehow allowing my strings to be free()'d, that would be a > problem, but I'm not NULLing anything out. That could be why, the old strings are still in memory. Oasis 2 gets around this by updating all mobs/objs that are loaded with ptrs to the strings after the updated prototype is inserted. You may find you've got a memory leak if you're not freeing the old memory. Chris +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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