J P wrote: > > Well guys Im sorry to drag this discussion out even further but ive been > doing some digging (and asking m ap teacher alot of questions) and ive come > to this conculsion: > > its not the programmers end (zMUD for example) but rather it seems to be the > way windows 98 SE handels TCP requests. An interesting twist to this is that the old method is broken, IE tf doesn't see the extra options (I think it just ignores it): By what name do you wish to be known? kris sent nlh: IAC WILL NAWS recv nlh: IAC WILL ECHO sent nlh: IAC DO ECHO Password: recv nlh: IAC WONT ECHO sent nlh: IAC DONT ECHO ^M with the new bit turned on tf doesn't have a clue about what's been sent, but just ignores it: By what name do you wish to be known? kris sent local2: IAC WILL NAWS recv local2: IAC WILL ECHO sent local2: IAC DO ECHO Password: recv local2: IAC WONT ECHO sent local2: IAC DONT ECHO recv local2: IAC WONT 13 recv local2: IAC WONT 10 ^M for ppl wanting to see this you want to do: /set emulation=debug /set telopt=on Checking on what an lpc mud does, it doesn't try to do the naocrd or naoffd. I think it also does proper negotiation, and you don't see the password: What is your name: root sent (unnamed4): IAC WILL NAWS recv (unnamed4): IAC WILL ECHO sent (unnamed4): IAC DO ECHO Password: recv (unnamed4): IAC WONT ECHO sent (unnamed4): IAC DONT ECHO recv (unnamed4): IAC WONT ECHO ^M Cheers, Chris +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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