At 07:50 PM 1/1/00 EST, Brandon Brown wrote: >I personally always thought that it was more of a moral decision to follow >the license. I've been told that there is nothing that the CircleMUD >community can do to a violating MUD - though this may be totally wrong. I've heard a lot about the Mudgick MUD, but in terms of them violating the copyrights of Wizards of the Coast. Obviously, there is something that can be done. The legal recourse, however, does not lie with the mudding community at large. Rather, it lies with the owners of the DIKU code and the various derivatives. It is their responsibility to enforce their license and to aggresively pursue those that brazenly violate it, as Mudgick obviously is. In some instances, a failure to enforce the license contract can be interpretted by a court of law as an abandonment of it, permitting others to follow Mudgick's lead. It should be noted that any and all revenue received by the Mudgick MUD in violation of the license can be awarded to the rightful owners of the code, along with interest, penalties, and court costs. -------------- ICQ: 14598527 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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