Re: Item Identification

From: Damian Harouff (damiharo@top.net)
Date: 01/10/00


That's why i'd have it set up by MUD

> *cough* lazy *cough*

> As George said, the best way would be to install your own CircleMUD - but
> that'd be only to analyze the stock objects.  Really, CircleMUDs are very
> rarely the same - you'll see the same basic stuff, swords, daggers, bronze
> armor, etc in most of them, but that's where the line is drawn.

> In other words, get used to using ID scrolls or the equivilent - there's
> no
> easy way out.


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