I'm making to so that builders may specify a certain number of objects that may exist in the whole game, not just for the current objects loading. I'm using the ASCII XAP object files, I need to beable to open these, count the objects, and close them on boot up, I hda this done for the binary obj files, but can't figure it out for ASCII. Any help? __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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