XAP objects and counting

From: Nick Watson (pidarve@yahoo.com)
Date: 01/14/00


I'm making to so that builders may specify a certain number of objects
that
may exist in the whole game, not just for the current objects loading.
I'm
using the ASCII XAP object files, I need to beable to open these, count
the
objects, and close them on boot up, I hda this done for the binary obj
files, but can't figure it out for ASCII.  Any help?
__________________________________________________
Do You Yahoo!?
Talk to your friends online with Yahoo! Messenger.
http://im.yahoo.com


     +------------------------------------------------------------+
     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     |  http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html  |
     +------------------------------------------------------------+



This archive was generated by hypermail 2b30 : 04/10/01 PDT