> I would like to change classes this way. > When you log to game you will not be able to choose class, but you'll be > loged in as a "wanderer" w/o any abilities. You'll be able to join/leave any > class in it's guild room. You'll probably lose some practices and exps, when > left guild ... > Did anyone tried something similar ? > Any suggestion ? Well, what I plan to do [in the near future, when I get some time and Linux can use my modem] is basically get rid of classes and make jobs--same theory, though. But instead of selecting and such, you can find crystals (adding another equipment position for this), which, when equipped, turn you into a certain 'job'/'class' (probably will use class eventually). Would require me to do not as much coding overall with class change, so I can focus more on experience and skills and such. You could do something similar, where the class position is filled with an item that can't be taken off or something, unless a guildmaster does it for you. Just another way to do it, without messing around with a whole bunch of code, mainly spec procs here..the guildmasters would have to do some fancy stuff, though. It's an open thing, so pick your path. There is no spoon. -Axiem -axiem@swbell.net +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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