I got really bored and am porting CircleMUD to Java for no good reason. Mainly, Java's my first real OOP language, and so I'm going to translate to see where I can go from there. When I'm done, I'll probably just toss it out for everyone to have, I think it will end up being more of a novelty than anything else[1]. What I'm going to do is directly translate (in other words, no modifications of functionality until I'm done[2]) so that it runs nearly exactly like Circle in C does. Next term, when I take C++, I'll probably work on a modification in that area (looking at LexiMUD, too). I just want to try it out. -Tony. P.S.: Visual Basic - Object Oriented? Hmm. -----Original Message----- From: Circle Discussion List [mailto:CIRCLE@post.queensu.ca]On Behalf Of Chris Gilbert Sent: Friday, January 21, 2000 2:05 PM To: CIRCLE@post.queensu.ca Subject: Re: [CIRCLE] CircleMUD's Future (was: Re: Player's position) Claude Belisle wrote: >[C++ port and goals snipped] [various goals and accomplishments snipped] +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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