Re: [QUESTION] About Classes

From: Jerry Billings (Jubjubsoft@aol.com)
Date: 01/21/00


But then you'd be back to the whole class thing, I think what he wants is to
keep your skills after you quit but maybe loos exp and gold, something like
that.

In a message dated 1/21/00 3:32:53 PM Pacific Standard Time, tony@maro.net
writes:

<< I didn't get the impression that Alex is asking for code...  I thought
 that he was looking for conceptual ideas.

 In fact, I don't think he used the word code or patch anywhere.  He didn't
 even ask HOW to do it, just asked if anyone had done it or if anyone had
 any ideas on this topic.

 Personally, I think it's a great idea.  Maybe even have it where you just
 learn skills instead of a class.  Perhaps set some skills that you
 can't have in conjuction with others, i.e. you could mix some thaumaturgy
 skills for a rogue-like character, but if you tried to add a sorcery
 related skill from a guild then you aren't allowed - maybe the sorcery
 instructor just laughs at you for being a warrior brute that can't learn
 real wizardry. >>


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