To create a shop, you must create the objects you wish to be sold(obviously), then create a shopkeeper mob. . . make sure that you load the shopkeeper into the room that you wish to be the shop, and give the items you wish to be sold to the shopkeeper. . in his inventory. After doing this, you must enter the shop editor and enter the products menu, and list the items you put in the mob inventory. If you wish the shopkeeper to accept other items to buy, you must enter all the appropriate information in the accept types menu. The step that many people bypass, then wonder why their shops won't work. . . is assigning the shop to a room. Shops have their own Vnum. . it is NOT necessarrily the same number as the room the shop is located in. YOU MUST ASSIGN THE SHOP NUMBER TO A ROOM NUMBER. This is option R....Room Menu Lazarus ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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