At 06:16 PM 3/2/2000 -0500, you wrote: >Okay I have the prompt code (prompt.c) and it says that i need to make >changes to comm.c and struct.h however i have one simple problem, i'm a >newbie programmer and i havent a clue what i'm supposed to change. has anyone >added this before? No, but looking at the codes you might need to: 1. delete make_prompt() from comm.c 2. change one of the spare int (or long?) in player_special_data_saved struct into prompt in structs.h 3. add definitions for PROMPT_xxx (eg: PROMPT_HIT, PROMPT_TANK_COND, etc) in struct.h (appropriate?) 4. create macros for IS_PC and IS_ANSI_TERM in utils.h (think the person who sent this forgot about the macros). 5. remove all reference to is_introd() in prompt.c since it's a part of an introduction system not available in stock. 6. add entry into Makefile and Makefile.xxx so that it'll compile properly. Looking at the IS_ANSI_TERM macro, I believe that the original coder is trying to check whether the player can receive colorcodes. So, you might just change the parts that refer to IS_ANSI_TERM to use stock color macros instead. Note: Before you do the changes that I mentioned above, better backup everything. That's the impression that I got by looking at the codes. I'm not using it tho so I might be wrong. BTW, you'll need to delete or convert your pfile since you'll be changing the player struct (unless you're using ascii pfile). G'luck! --- Afizal Mustapa Petaling Jaya, Selangor, Malaysia. (amustapa@hotmail.com) __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/10/01 PDT