Okay I managed to fix the whole thing, the entire lives system works just
fine, but now i'm trying to add a check for when lives equal 0 to not allow
the char to log back into the mud...only i cant figure what to do.. I tried
to add this to comm.c
if GET_LIVES(ch) == 0 send_to_char("Sorry you have run out of lives", ch)
CLOSE_SOCKET(desc);
right before:
SEND_TO_Q(GREETINGS, newd);
but it gave me several errors, is this the correct place to put it?
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5th Dimention -- 5d.dynip.com:4000 http://5d.dynip.com/5d
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