I have recently added the ASCII pfiles snippet to my mud, and would like to use the autowiz feature also, I happen to be using windows so I have downloaded the autowiz snippet also. The problem I am having is that I don't think the autowiz code is reading pfiles correctly. Anyone else who added ASCII files have any help, thoughts, ect. they can contrib, it will be appreciated. Please do not send flames to the list, but send them straight to me instead. He is the autowiz code also. void read_file(void) { void add_name(byte level, char *name); struct char_file_u player; FILE *fl; if (!(fl = fopen(PLAYER_FILE, "rb"))) { perror("Error opening playerfile"); exit(1); } while (!feof(fl)) { fread(&player, sizeof(struct char_file_u), 1, fl); if (!feof(fl) && player.level >= MIN_LEVEL && !(IS_SET(player.char_specials_saved.act, PLR_FROZEN)) && !(IS_SET(player.char_specials_saved.act, PLR_NOWIZLIST)) && !(IS_SET(player.char_specials_saved.act, PLR_DELETED))) add_name(player.level, player.name); } fclose(fl); } Mac Manson stabaho@hotmail.com ICQ# 49355422 Tikkanen MUD (sword.grailhall.com 8000) http://63.226.132.110 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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