Re: info

From: Del (caminturn@earthlink.net)
Date: 02/14/00


  /* Uh oh.  Victim died. */
  if (GET_POS(victim) == POS_DEAD) {
    if ((ch != victim) && (IS_NPC(victim) || victim->desc)) {
      if (AFF_FLAGGED(ch, AFF_GROUP))
        group_gain(ch, victim);
      else
        solo_gain(ch, victim);

Please don't ask where group_gain or solo_gain is :)


Jerry Billings wrote:
>
> okay when a player kills a mob, he gets the specified amount of exp. where
> can i find this in the code? i've looked everywhere in fight.c and i cant
> seem to find it. i need it for my quest point system. i've decided to go
> about it a different way since nothing else seems to work.
>
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