> > lengthy history snipped out, see previous post < Well, I can certainly see where you're coming from, and I respect that. However, I would still never implement something like that, or do any (MUD/hobby) coding somewhere where that was implemented, because: (1) Coding MUDs is a hobby. No one's getting paid for this. (or at least they shouldn't be..) (2) If you make library files and remove the source: (a) New coders will be less able to figure out how everything works. (b) OLC stuff and DG Script stuff may not be updated frequently, but what about patches that are still being released? You'll be unable to delegate patching up to another coder if the source is stashed away. (c) Crashes? How will gdb or other debugging tools work if there is no source code available to them? Pretty much every possible snippet, patch, etc. is in beta at best. And it would be unwise to assume any hidden source that you've written will never cause a crash. (3) Site moves. You're creating more trouble for yourself should you ever have to move the site. Of course, in the end, if you feel the need to protect your source from your own programmers, then you should. Your solution sounds feasible, and would be interesting to see implemented, for the sake of seeing it implemented. It's one of those wishy-washy gray areas such as logging passwords or writing a command to read other people's mail. Trusting people vs. not trusting them. --Ben Cartwright +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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