Jerry Billings writes: > In a message dated 2/13/00 4:55:05 PM Pacific Standard Time, > bobat@pacbell.net writes: > > > Then when you have the mob database all switched around to work with this > > you need to create a DEATH TRIGGER > > this means i have to change ALL of my exisiting mobs?? sheesh thats gonna > take me forever Just create a new item, the quest token. Give it to quest mobs. Then you only need to modify do_get and friends to add the token value to ch->player_specials->questpoints and destroy the token. Also has the advantage of letting quests be run with a simple load obj command. --Dan +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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