Jerry Billings writes:
> In a message dated 2/13/00 4:55:05 PM Pacific Standard Time,
> bobat@pacbell.net writes:
>
> > Then when you have the mob database all switched around to work with this
> > you need to create a DEATH TRIGGER
>
> this means i have to change ALL of my exisiting mobs?? sheesh thats gonna
> take me forever
Just create a new item, the quest token. Give it to quest mobs.
Then you only need to modify do_get and friends to add the token value
to ch->player_specials->questpoints and destroy the token.
Also has the advantage of letting quests be run with a simple load obj
command.
--Dan
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/10/01 PDT