Dan Merillat wrote: > > Arn't those two redundant? From my checking, you can have > > Person.inventory object->next->next->next > \ \-contains->next > \->contains->next->next->next > \->contains > > without ever needing the next_content. Is that just around for historical > reasons? I'm attempting to simplify somewhat and redo the load/save routines. > > Am I totally off-base or can this be brought in-line? Well, if I understand correctly you're asking if the following two things would be the same... next_content = obj->next; var_a = next_content->var_a; var_b = next_content->var_b; ...and the other way would be... var_a = obj->next->var_a; var_b = obj->next->var_b; well, they will both do the same thing, but on a non-optimizing compiler they will probably generate different code. The first example will assign pointer for obj->next to next_content, then use that pointer to index var_a and var_b, while in the second example obj->next has to be indexed each time before var_a and var_b can be found, resulting in more or more complex CPU instructions, the difference becomes more pronounced if your indexing obj->next->next, or even more so with obj->next->next->next. It also becomes more pronounced the more you use next_content. Regards, Peter +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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