Re: ASCII Pfiles

From: Daniel Staudt (dstaudt@hotmail.com)
Date: 02/18/00


um no it is not the 0's
the 0's are place holders for the options
where it is <id> <name> <last-login> <prefs> <prefs2> or something like that

-----
#0  0x4009cc6a in chunk_alloc (ar_ptr=0x4012d580, nb=16) at malloc.c:2673
#1  0x4009e294 in __libc_calloc (n=1, elem_size=12) at malloc.c:3574
#2  0x806f169 in write_to_q (txt=0xbffff83c "iaznab", queue=0x82e0a68,
    aliased=0) at comm.c:1028
----
there is something wrong in the write_to_q function. some where it allocates
invalid memory or something try looking at comm.c:line 1028

>From: Patrick Dughi <dughi@IMAXX.NET>
>Reply-To: Circle Discussion List <CIRCLE@post.queensu.ca>
>To: CIRCLE@post.queensu.ca
>Subject: Re: [CIRCLE] ASCII Pfiles
>Date: Fri, 18 Feb 2000 07:16:20 -0600
>
>         > description snipped <
>
>While I haven't run this version of ascii pfiles, I doubt that the error
>is in the comm.c area.  It sounds more like .. perhaps.. your player is
>not being loaded correctly, and when you try to associate memory with an
>address that is assumed to exist (but is actually random space cause your
>player load failed and had no checks), it goes boom.
>
>         I would first figure out why you're getting those extra <name> 0 0
>0 errors; I suspect the source of the error lies there.
>
>                                 PjD
>
----------------
Daniel Staudt <dstaudt@hotmail.com>
I'm out of my mind, but feel free to leave a message.
ICQ UIN# <14148959>
<http://www.geocities.com/ResearchTriangle/5404/>

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