Of course, it's all moot. circle usually autosaves everyone who's playing at one time every couple of ticks anyway. You'd see the lag then, but i never have before. *shrug* So, unless you're running on a 286 under 2 megs of memory, you can probably ignore the speed factor. And, unless your operating system is a total craphole, it'll buffer the output to disks and write nice lump sums, so in the end it isn't really that bad. PjD On Sat, 19 Feb 2000, Del wrote: > Peter Ajamian wrote: > > > > > > gos Hey everyone try this alias out I just came up with which will take > > you into the secret passage uder the staircase... > > gos alias get candle;light candle;put candle in candleholder;turn > > candleholder;enter passage > > > > 45 players all set a new alias in a 5 second period of time, lag > > everywhere as the HDD on the server crunches trying to keep up with the > > sudden amount of demand placed on it from writing all the aliases out to > > disk... > > > > > Try this, force all save.. > This would be worse than everyone within a 5-30 second timeframe on > adding aliases. > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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