Okay this is about the tenth time i've had a crash with the same code. i've
added amny different bits of code and every now and then one will crash, but
not because of the code i added. when i debug it it sends me to this code.
void hitprcnt_mtrigger(char_data *ch)
{
trig_data *t;
char buf[MAX_INPUT_LENGTH];
if (!SCRIPT_CHECK(ch, MTRIG_HITPRCNT) || !FIGHTING(ch) || /* CODE THAT
CRASHES */ AFF_FLAGGED(ch, AFF_CHARM))
return;
for (t = TRIGGERS(SCRIPT(ch)); t; t = t->next) {
if (TRIGGER_CHECK(t, MTRIG_HITPRCNT) && GET_MAX_HIT(ch) &&
(((GET_HIT(ch) * 100) / GET_MAX_HIT(ch)) <= GET_TRIG_NARG(t))) {
ADD_UID_VAR(buf, t, FIGHTING(ch), "actor", 0)
script_driver(ch, t, MOB_TRIGGER, TRIG_NEW);
break;
}
}
}
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