NOW thats an idea! I already mark exits with doors for gods+ (imms, are still limited). -----Original Message----- From: Circle Discussion List [mailto:CIRCLE@post.queensu.ca]On Behalf Of Zeavon Sent: Friday, March 03, 2000 2:21 PM To: CIRCLE@post.queensu.ca Subject: Re: [CIRCLE] Curse On Fri, 3 Mar 2000, Minturn.Del.PRC.Oceana wrote: > IMO, it is a bad idea for immortals to run around unlocking doors. > If the zone never resets, the immortals will not lock the doors. > Or similar situations. > (thats why they have the goto command) This is a matter of enforcing policy on your immorts. Besides, it's easier to for them to go through a door than to have to figure out which room N exit goes to and then goto it. Of course, I fixed all of this by making it so that nohassle allows immortals to walk through closed doors so they don't even have to bother unlocking/opening them in the first place. -- Zeavon Calatin, MageMaster of the Realms Spear of Insanity http://spear.kilnar.com/ telnet://spear.kilnar.com:1066 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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