> From: "Zeavon" <zeavon@kilnar.com> > > On Mon, 6 Mar 2000, Larry and Debbie-Lyn Robinson wrote: > > > > > > For the record: > > > > > > The error was .... <drum roll> > > > > > > > > > an extra ~ in the description for D0 of one room. > > > > > > > Fix: > > <Snip> > > > Use it right after someone finishes editing a detailed description of a > > room, mob, object, exit, whatever... If you're using ASCII pfiles and use > > ~ as a terminator, make sure that you call it then too. > > > > As a rule of thumb, I just have it call it everytime a person exits the > > improved editor. > > Uh, this does nothing to help things, as it will remove ALL tilde from the > file, and the non-extra are required (stock Circle world file format, and > all). The fact we are editing by hand does not help matters, I know, > however ... No, it won't. It will only remove tildes from the buffer that the player was editing in the improved editor. ___ Jon A. Nielsen Lazarus of Spear of Insanity MUD spear.kilnar.com:1066 http://spear.kilnar.com/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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