Hello Minturn.Del.PRC.Oceana. On 13-Mar-00, you wrote: M> db.c M> M> /* reset the time in the game from file */ M> void reset_time(void) M> { M> #if defined(CIRCLE_MACINTOSH) M> long beginning_of_time = -1561789232; M> #else M> long beginning_of_time = 650336715; M> #endif M> M> time_info = *mud_time_passed(time(0), beginning_of_time); M> M> M> -----Original Message----- M> From: Circle Discussion List [mailto:CIRCLE@post.queensu.ca]On Behalf Of M> Damian Jurzysta M> Sent: Monday, March 13, 2000 11:53 AM M> To: CIRCLE@post.queensu.ca M> Subject: [CIRCLE] mud time M> M> M> how do I set the mud time to always start at year 1100, day 01, month 01 M> when a M> reboot is made? I did a grep for mud_time_passed but could not find the M> relevant M> variable(s). exactly how is this value calculated? what decides the year, day, month and current tick? -- /Damian/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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