Damian Jurzysta wrote: > > Hello Minturn.Del.PRC.Oceana. > > On 13-Mar-00, you wrote: > > M> db.c > M> > M> /* reset the time in the game from file */ > M> void reset_time(void) > M> { > M> #if defined(CIRCLE_MACINTOSH) > M> long beginning_of_time = -1561789232; > M> #else > M> long beginning_of_time = 650336715; > M> #endif > M> > M> time_info = *mud_time_passed(time(0), beginning_of_time); > M> > M> > M> -----Original Message----- > M> From: Circle Discussion List [mailto:CIRCLE@post.queensu.ca]On Behalf Of > M> Damian Jurzysta > M> Sent: Monday, March 13, 2000 11:53 AM > M> To: CIRCLE@post.queensu.ca > M> Subject: [CIRCLE] mud time > M> > M> > M> how do I set the mud time to always start at year 1100, day 01, month 01 > M> when a > M> reboot is made? I did a grep for mud_time_passed but could not find the > M> relevant > M> variable(s). > > exactly how is this value calculated? what decides the year, day, month and > current tick? take a look at do_time (act.info.c) for how the time_info relates to days etc. Chris +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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