> > Look, I'm not trying to start a huge debate here or anything and if you > > haveserious problems with this feel free to e-mail me directly my email > > (which I will post at the end of this message.) It just really frustrates > > me to see people rip into newbies (atleast the newbies take the courtesy to > > say that their post is from them). > > Alright, so let's rip the experienced people who have taken the time to write > these sources. Sending newbies to the archives and/or FAQ is the easiest and > most logical thing to do - it saves many of us, especially those who have > written the various FAQs, much time - and it allows the newbie to get more > questions answered and to a larger extent than if he were to just ask one > question over the mailing list. Have you ever been that one guy in class that just 'gets it' ? You know, you raise your hand to ask the questions about certain undefined boundary conditions and the professor asks you to join his graduate study group? Everyone in the room suddenly is your best friend....who needs some study group help. Even if you haven't been, you can imagine what it feels like when you realize that 90% of the homework out here suddenly has _your_ answers on it. Or what it's like for people to call you up _every_ time they have any problem. The most annoying part is not that it's hard, but that no one even bothers to try anymore. They know they can get the answer from you, live off your work, they don't even expend the effort. This is what it's like to the majority of us. Yes, the list does help newbie coders, but originally, the list was meant as a forum for the exchange of ideas for coders and admin of circlemuds (unless I missed something). Most of us are pretty altruistic, we help time and time again, but after a while even the most patient of us feels like we're just being used as a no-effort help desk. Little "Thanks for all your help," or "You guys are great!" messages may slow it down, but it doesn't stop it. There is a newbie list. There are archives. There are patches. If you're determined, there's nothing to stop you from learning C, installing + configuring compilers, *nix systems, code snippets. This is not just idealistic talk; we all had to do it. At least one other person had to do it themselves without help. A good guideline is; If you don't know if the question is stupid or not, research enough until you find out. At least then you can put 'newbie' in the subject heading. ObCircle: The other day I pulled down as many eliza-like programs as I could in an attempt to find something to allow my builders to make quasi-intelligent conversation with players (or eachother) in an ultima-5 sort of way (keyword match + small memory, and randomization of response types). I finally found a package called 'sploch' off of ..i think.. one of mit's ai ftp servers. In one sentance, it provides a single function which takes a string and returns the appropriate response, based off of keyword matching dictionaries including a really simple rules system (which I'm thinking to expand). In the end, a builder only needs to supply keywords, and be familiar with a group of about 5 rules, and their mob can respond to questions about the weather, or orc raiders, or whatever. Has anyone else derived a way to do this in any simpler way? PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/10/01 PDT