Well, one would guess, that you really should figure out why the player corruption occures in the first place. I would suggest using a debugger (gdb w/ddd perhaps) and placing break points and watches on variables. On Thu, 6 Apr 2000, Khayman wrote: > Hi friends. > > I have a bug in my MUD that crash it (I don't know what, yet). But > sometimes that the MUD crash, the log gives this message to some players: > "SYSERR: init_char: Character 'Johnny' not found in player table.". The guy > get the login, but from this moment, his IDNUM get 0. > I have changed the command SET IDNUM to allow change IDNUM of players, > so I see the old IDNUM in the player backup file and I change the IDNUM = 0 > to old IDNUM. > This is a good way to resolve this problem? There are another way? > > Thx. > > Khayman > ICQ: 902848 > Brasil - RJ - Nova Iguaçu > khayman_br@geocities.com > ----------------------------------------- > Cave fundo, fundo, minha alma para encontrar o coração - o sangue, o calor, > o lugar de veneração e repouso. Cave fundo, sempre fundo, no solo úmido até > onde estão aqueles que eu amo. > [Triana - Violino] > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ > Michael A. Lemler ------------------------------------------------------------------------------- Purdue University Undergrad, School of Technology coronach@purdue.edu +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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