-----Original Message----- From: Alan & Alisson Curátola [mailto:acmelo@digitus.com.br] Sent: Wednesday, April 12, 2000 1:26 AM To: CIRCLE@POST.QUEENSU.CA Subject: [CIRCLE] Levels of immortality Hi! Yes! That's me again! :D So, I'm tring to implement 7 levels of immortality... At the beginning it was simple, only implement more levels, change the structs.h and... A BUG! After rise to the immortality, the char don't gain exp.. for exemple, if I'm a immortal(level 1 of immortality) with 1000 points of experience (IT'S AN EXEMPLE!) and I kill the Grand Mistress, my exp continue 1000 points... How can a change it? [ ]'s Alan +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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