> What avantages does sql have over regular world/player files. I remeber a > post on CeramicMouse about how SQL wouldn't work right in a MUD > atmosphere. But for some reason I am stuborn and probally will try to add > SQL support to my mud. Any one want to help takle this huge thing. ATM > I don't have a mud and nor the will to get a MUD started so I love to work > on stuff to submit back to the circlemud community. So e-mail me if you > are interrested. I used to work on a MUD that made heavy use of SQL for all sorts of things, and it worked quite nicely, really. It was an LPmud derivative, though. I'm not certain what the advantages were, but I know that it was implemented with relative ease. ___ Jon A. Nielsen Lazarus of Spear of Insanity MUD spear.kilnar.com:1066 http://spear.kilnar.com/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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