Hello! I've implemented mercy in my mud (with a MERCY flag, the mob = doesn't kill)... So, I want to make the mob gossips everytime as he/she = have mercy of a player, telling to everyone at the mud, that he/she had = mercy of the player.... :D So, how can I declare this? The player I've declared with $n and ch.... = and the mob? what I can put? And how can I declare to the action be = visualised by everyone in the mud? Thanks [ ]'s Alan +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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