>I'm not following you. You mean that inorder to create something >you have to know how big you're going to make it? That is valid but >>also >common sense. Ouch, this one is making my head hurt. Maybe I >can give >you some examples of how a world map is generated, and you can >rephrase >your question to make more sense. I apologize, I was in a bit of a hurry when I posted that. So, here's what I want to do: Put the entire world into a multi-dimensional array (pseudo or not). This means that I don't really know the maximum x and y values of the world. So what I want to know is this: other than adding up all the x or y values of all the zones what's the best way to discover the max width and height of the MUD world? If this is unclear, just let me know. Thanks for all the help, Zach ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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