Hello Patrick. On 05-Maj-00, you wrote: PD>> has anyone been able to adapt the iedit patch to oasisolc 2.0? alot PD>> seems to have changed compared to 1.6, I did my best to patch it in, but PD>> the errors were unrecoverable and the code doesnt fit in at all. -- PD> PD> Boy. That's a good question. I suppose I could write up a new PD> patch, but really the iedit patch was a pretty simple one in the end. PD> It's 12K long (about 13 pages). There's three functions which can be added PD> anywhere (iedit_setup_existing(), do_iedit(), and copy_object()). THere's PD> a few defines that should be put in their specific place (OLC_IEDIT(), and PD> CON_IEDIT..i wonder if I even use this?) - though really anywhere works. PD> The only really tricky point left is simply in the 'oedit_parse' function. PD> THere's one additional step to look and see if - when it saves - if you're PD> in state 'CON_OEDIT' or 'CON_IEDIT' (i guess I do use this). If you're in PD> iedit, it does some slightly different saving. It's really pretty easy PD> though. Iedit is just oedit with the state in 'CON_IEDIT' instead of PD> 'CON_OEDIT'. what you are saying is that I can take oedit_setup_existing(), do_oedit() and copy those renaming them to iedit and finally changing all oedit reference to iedit? PD> The harder part is making sure xapobjs are in. no, that wasnt very difficult. I had no problems whatsoever adding it to my bpl17 oasis 2.0 mud. -- /Damian/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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