Hey All Having been confused a lot while converting from the Binary playerfile format into a SQL base. I know that you're supposed to look at the number for e.g. preferences as a binary number, but it confused be quite a bit seeing -1340051072 in the database. I'd like to have something like the asciiflag_con function, just reverse, that is take a number and conver it to letters. Scouring through the archives I didn't find a function to do the opposite of asciiflag_conv, so I sat down and wrote one :). My idea is to enter this one into the different editors (medit,sedit and so forth), so the worldfiles can be sent to a builder without having him/her to be confused and go "Erh, when I see 213154143141 what does that mean?" :), instead having himnovCDF instead. Also, my SQL will be using this for pref's, act & affected_by (And everything else that contains flags.. :) Suggestions are very welcome. (Flames will be directed to /dev/null :). Code is quite simple: char *binaryflag_conv(long flags) { int i; char *retval; char *flag_letters[32] = { "a","b","c","d","e","f","g","h", "i","j","k","l","m","n","o","p", "q","r","s","t","u","v","w","x", "y","z","A","B","C","D","E","F" }; retval = strdup(""); for (i = 0;i<32;i++) { if (flags & (1 <<i)) { sprintf(retval,"%s%s",retval,flag_letters[i]); } } return retval; } I've dropped it in db.c just above asciiflag_conv :) After that it is a matter of declaring it where you need it and .. whoop.. :) (And now I'll go try the autosubmit thingie.. :)) /Serces "The Law of Self Sacrifice" When you starve with a tiger, the tiger starves last. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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