or maybe mob's level could be, say, 3 levels lower in order to gain xp Andrej 'Amber' Kacian On Tue, 30 May 2000, Oleg V. Volkov wrote: > On Sun, May 28, 2000 at 09:59:37PM -0700, Chris Fischer wrote: > > Ok, if you were to make all mobs 1 exp each, and there was 100 exp to level, > > how could i keep higher level people from getting any exp from lower level > > kills? Kinda like good people clearing the whole newbie area and gaining > > like 5 levels Any help is greatly appreciated (or whatever). Thanks! > > Hmmm... You can just compare MOB and PC level and give exp only if MOB > level is greater or equal to PC. > > -- > Oleg V. Volkov aka Rover EH: CM Rover > Join Elite Imperial Fleet! http://www.emperorshammer.org > Get Paid to Surf, Play Games and more... > http://www.spedia.net/cgi-bin/dir/tz.cgi?run=show_svc&fl=8&vid=347166 > E-mail redirector: sr-13@mail.ru (always up) -=/ SR 13 /=- > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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