Re: [ADMIN] CircleMud Port to BeOS ??

From: Pure Krome (pure@bluep.com)
Date: 06/03/00


Hello All again.

>>If you're really terribly concrned with getting circlemud to work
>>on Be, I can whip that up - when I have spare time to do so.  Recently,
>>spare time is rare.  Of course, if you're just hobbying, I shan't bother.

Hmmm.. Our mud is just a hobbie, but yeah, it's pretty serious and has been
around for a bit and I want to try developing in BeOS... So .. i suppose
it's 'your call' friend =) If you ever do give the stock a port, please post
your results on the list, for I shall quickly grab it up =)

-Pure Krome-


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