At 6/4/00 6:58:00 PM, you wrote:
>I've also coded a Player Shop System, this allows players to have shops,
>which obviously don't have Unlimited stock, but players can set the buy and
>sell rates, which means they won't be off the wall, because players don't
>want to lose money.
That sounds very interesting. How does that work? Do they have to rent a room or do they have an
open market?
Viceroy
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