Re: Realism in MUDs break-off of [CIRLCE] Coins

From: Tony Maro (tony@maro.net)
Date: 06/11/00


> -----Original Message-----
> From: Circle Discussion List [mailto:CIRCLE@post.queensu.ca]On Behalf Of
> Patrick Dughi

>         Eating is not one of the things that I consider not important to a
> mud as far as gameplay.  As a matter of fact, in every D&D campaign I ever
> played, food was never mentioned.  Everyone had a week or two of iron
> rations, but they were never consumed.  Why?

Actually, I find eating and drinking VERY important - it limits how far most
characters can travel alone in the wilderness.  I think it would be better
if the MUD would automatically eat and drink and just warn you if you got
low on supplies - this way you have to buy the supplies and worry about the
weight, just don't worry about the details of eating it.

-Tony


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