Heya all, I've got an interesting dg-scripting problem, if you can call it a problem, I'm trying to set it up so that by creating an object called an interdimensional transporter, players can take a look at the object and get the appropriate sequence of numbers ie.. they type a go100, go200, etc etc and hit return. When they do the object transfers the player to the destination. What I need to know, is how to do this, ie, what must I do to get the dgscripting up to par with my idea.. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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