On Mon, 19 Jun 2000, Mysidia wrote: >(for example; stock Oasis2 has glitches in how zedit_save_internally > removes invalid resets, how create_new_zone fails to update > world[].zone, and how redit fails to deal with ->contents or ->people > correctly --). Something I know about? > And being a little buggy means you -definitely- shouldn't save after >every edit, and you should prolly backup and diff the changes between saved >and pre-save copy just to be safe. Call me crazy, but I'd rather fix the code. > I think it actually might be interesting to have an option in oasis >zedit/redit/medit/oedit/sedit to revert the current subject (be it an >object, room, mob, zone data, or room's zone resets) being olc'd back to >its on-disk state -- and a way to save/load 'just one element' without >re-saving or re-loading the entire file <chuckle> (yeah, I know that's >definitely not simple if possible to implement with ascii worldfilesm, >and not worth the time). It simply cannot be done with the current CircleMUD architecture. -- George Greer greerga@circlemud.org +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/10/01 PDT