At 06:11 PM 6/19/00 -0400, you wrote: >Jeremy Maloney wrote ORIGINALY: >> >> Hey all, I'm still after several months fiddling with this damnable >> gate spell I coded in and I need an idea as to what to put in to >> remove or purge the gate once you enter it. Mind you this is a spell. >> The primary function of the spell is of course to open a gate to a >> location and then after those who want to enter, enter the gate, >> and the caster steps through, the gate should immediately vanish. > <snip> >Hence I went on that basis, and my statements stand. I recommend not >making the >portal disappear when the caster steps through. The caster will >eventually >never step through the portal, defeating the purpose. Why not allow only a certain amount of people to step through the portal, depending the power/level of the castor? So say a level 5 castor would only be able to create a portal able to withstand one char entering, while a level 30 castor would be able to create a portal for 10 entrances? Level/power could also affect how long the portal lasts, also as each char walks through GET_TIMER is decreased as well. -KC +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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