"Glover, Rick I." wrote: > > Since color is a part of the "char_data", you cannot have color in the > character creation. The way that I was able to do this was to add a > variable to the "descriptor" which will hold the color instead. The > descriptor is the only thing you really have available to you until the > character is actually created in the last part of nanny() before you reach > the menu. > This is incorrect, where it sets the variables (gold, etc) in class.c you can set the flags for color complete. no extra variables or anything. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/10/01 PDT