> Hello list, I was just wondering if anyone could help me out with this task. > I've been playing with it, but I can't quite seem to get one thing to work. > When I make an object weight out to the decimal, say 2.54 or something and > then save it to disk, it only saves to 2.00. I've already modified the save > code to write out as a float variable, which ^^^^ is showing. That also > seems to be the problem, however, since it should save as a 2.54 by the same > reasoning. It rounds to 2 decimal places (%.2f), which may be the problem, > but I'm not sure. I also modified the parse_object code to read the float > variable from the object file, but that isn't the problem either, because it > is only read upon boot-up, and the value rounds off on the save side of > business. Anyway, I'm not sure which section of the code is the crime > section or I'd post it, but if anyone could help me figure this out, thanks > in advance. I'm stumped. You did change the structure type to floats as well right? You've converted your rent files to allow for the additional room required also? PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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