On Tue, 27 Jun 2000, Claude Belisle wrote: >It won't without some modifications. Those are mainly to clean up some >of the 'loose' C constructs that are not accepted by C++. Usually >involves casting some pointers, making implicitely int returning function >explicit, and a few other things. I did it with PhoenixMUD's code and it >took about 4 hours (but then, I'm no expert, so maybe 2 for you guys? ;) >But once it compiled (and not absolutely cleanly because one function cannot >really be fixed, but it only generates a warning), then it ran with no >complications whatsoever. You must've had an old (bpl12-ish) copy of CircleMUD. I specifically ran it through g++ to make sure it compiled and booted to the point of logging in. -- George Greer greerga@circlemud.org +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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