You should search for this topic in the archives, but there are quite a few versions out there which simply fork off the resolving daemon. At least 2 of them exist on the ftp site, i think one caches dns names, and the other does not. I do not know off hand, but they surely are there. PjD On Tue, 27 Jun 2000, Marcelus Trojahn wrote: > Hi all, > > First of all, sorry about my poor english and my little knowledge > about C proggramming. > > I'm getting some problems with lag that gethostbyaddr function > causes when the player is logging on the mud. > > My doubt is: is there a way to make gethostbyaddr runs in the > background? I have saw it on a mud but I have no ideia how to make > this... > > If somebody don't understand what I'm trying to say, please let me > know... I'm so bad of writing in english... :^) > > -- > Best regards, > Marcelus > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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