Server: CircleMUD 3.0, bpl 17 Add-ons: OasisOLC, Races, Classes, liblist, aedit 16 OS: Windows NT 4.0 Server Hardware: Dell Precision 210 Workstation, Dual Processor Compiler: Microsoft Developer Studio 97, C++ 5.0 Another question, I want to add four more mana types, in the structs.h they look like this: sh_int mana; sh_int max_mana; /* Max mana for PC/NPC */ Where do I add more? In the spare int's in struct player_special_data_saved or? Can I change them to sh_int, or shall I add the new manas directly below the current sh_int mana; and sh_int max_mana; ? Regards, Torgny +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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