> If you're not scared of code, try adapting Xapobjs for the new bpl > & oasis versions. There've been posts about it. > PjD I think that's the best solution and it fitted almost nicely in my oasis. With Xapob you could also let the players smith new weapons (or baking bread, brewing potion, looming wool) with stats dependant on the starting material they use, their skills etc etc and renting them (a stable economy is very hard to create). Razor +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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