I was hoping to make a pause function so I could pause certain skills and spells. I dont want it to be included with the spell/skill parameter info but a function itself. I would know how to do this but only for pausing the whole entire MUD, so what I was thinking is to use the built in clock for the MUD to use. Like int pause(int secs) { char currtime; currtime = time; //time function goes here if (time = currtime + secs) return TRUE; return FALSE; } Or something. Yes I am a newbie coder and those just came off the top of my mind and I wrote them just now. I dont know how to do the time API stuff thats why I'm asking for help. ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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